Solitaire & Board games

During my many years of working professionally with Chess game development, I have had several smaller side projects and lately, I have had the chance to work professionally with the development of recreational games like Sudoku and Solitaire and it’s been quite exciting as some of the mathematical challenges in these games are well-founded and more challenging to solve than anticipated.

What got me started with recreational game development?

If you have been following my Mayothi website over the years you’ll know that I have a strong passion for technical challenges and the inner mechanics of game theory and puzzle-solving has always been something I found deeply interesting.

In early 2019 my aunt Liss from Denmark contacted me as she has been involved with playing & teaching many different variants of Solitaire games and she wanted to know if it was possible to add some of these games to her website via some clean mathematic framework? Would it be possible to combine the inner mechanics of Mahjong and Solitaire to create a structured foundation for all the core data-classes? The idea of having this baseline for a modular game development approach sparked my interest and I started defining the framework which enables us to deploy new games at a faster pace than normal via global core areas of code. If you’re interested you can test the first Klondike Solitaire (Danish pronunciation “7 Kabale“) I released for her website Liss. We have since released several Solitaire games and I’m currently working on an advanced multiplayer version of the classic Ludo game.

The future of game development for the masses?

Sine the COVID outbreak the need for good recreational games has been booming and I feel the strongest commitment to improving the games that are currently marketed as there are many badly coded games out there – If you look at the running processes for some of the popular HTML5 based games and the dev tools in your browser you’ll recognize how inefficient they’re structured and how memory-hungry these applications are.

I can’t be sure about the future of recreational games but I’m sure we’ll have to reconsider some of the ways we are structuring the games at the moment as more and more people are getting on via their smart-phones and in some countries, the connectivity and infrastructure demand an intelligent approach to resources.